
The Zhitong Finance App learned that Sensor Tower application insight data shows that Diandian Interactive's “Kingshot”, “Whiteout Survival” and “Tasty Travels” simultaneously ranked in the top 5 overseas mobile game revenue rankings in July. The three products continued to lead SLG and the synthetic circuit, further consolidating DianDi Interactive's competitive advantage in the global mobile game market.
“Gossip Harbor” has been the top player in China's overseas mobile game revenue list for 7 consecutive months, and also ranked fourth in the overseas mobile game download list. According to Sensor Tower's latest “2026 Global Synthetic Mobile Game Market Insight” report, RGE mobile games have become one of the fastest-growing segments in the puzzle-solving category. Leading products are continuously expanding their leading edge with continuous LiveOps and content operations, driving 2G to a new stage of growth.
Miha Tour's “Zenless Zone Zero” (the international version of “Zenless Zone Zero”) celebrated its second anniversary in July. Overseas mobile revenue increased by more than 150% month-on-month, reaching a new monthly high in nearly a year, and rose to 10th place in China's overseas mobile game revenue list. The anniversary edition “The Long Farewell” introduced new characters and a series of operating activities, effectively driving player return and payment growth. In July, the Japanese, Korean, and US markets together contributed more than 80% of overseas revenue. The game also topped the Japan-Korea action mobile game revenue list, further demonstrating its ability to commercialize in high-value markets. The cumulative overseas revenue of “Mobile Legends: Bang Bang” by Mu Tong Technology surpassed 2.5 billion US dollars at the end of July 2026. The game's overseas mobile revenue increased 50% month-on-month in July, rising 8 places from the previous month to 11th place in China's overseas mobile game revenue list. Driven by summer operating activities and international e-sports competitions, the game maintained strong performance in the Southeast Asian market. Among them, the Philippines, the US, and Indonesia are still the main sources of overseas revenue, further consolidating its leading position as a representative product of China's overseas MOBA mobile games.
Overall, the pattern at the top of the overseas mobile game revenue list has remained stable, but competition for mid-waist products is more active. Many mature products have achieved rapid revenue growth through operating activities such as anniversaries and version updates, which further shows that China's overseas mobile games are gradually shifting from being driven by new products to driving growth with long-term operating capabilities.
List of mobile game revenue growth in July
Overseas revenue of “Tomorrow's Ark” increased by more than 280% month-on-month this month, ranking 3rd in the overseas mobile game revenue growth list. In July, overseas editions such as Nippon Service launched the 6.5th anniversary limited-time campaign “Say Goodbye”. The Japanese market led revenue growth. This issue contributed nearly 60% of overseas revenue, driving the game to the top of the July global tower defense mobile game revenue list, once again showing the continued driving effect of high-quality version updates on the commercialization performance of long-term operating products. By the end of July 2026, the cumulative overseas revenue of “Tomorrow's Ark” had exceeded 990 million US dollars, further confirming its long-term commercialization ability and continuous operation strength as the world's leading tower defense mobile game.
“Three Kingdoms: Designing the World” ranked 11th in the July mobile game revenue growth list. Overseas revenue increased 215% month-on-month, setting a new high in overseas revenue in a single month since this year. On July 1, the game officially landed in the Korean market, topping the Korean iOS mobile game download list of the day, and became the 4X strategy mobile game with the fastest revenue growth in the market in July. South Korea contributed 84.3% of overseas revenue this month, further confirming that the competitiveness of domestic SLG in the East Asian market continues to increase.
RHINOS launched the idling RPG “Pixel Legend” (Japanese: Dot Densetsu ~ Isekai Ishiwari RPG becomes a demon king), which launched in Japan at the end of June this year, jumped to 15th place in the Tokai mobile game revenue growth list in July, and ranked 2nd in the Japanese abandoned RPG mobile game revenue growth list. The theme of this game is an otherworldly adventure, using a retro pixel art style, and incorporates elements of Nordic mythology to accurately match the preferences of the Japanese market. Revenue rose rapidly in the second full month after launch, showing strong commercialization potential, and also reflecting that the Japanese market still maintains a high level of enthusiasm for paying for high-quality new RPGs.
“Tide Watcher”, a mobile game owned by Mu Tong Technology, was shortlisted in the offshore mobile game revenue growth list in July, and overseas revenue increased 50% month-on-month. The 3rd anniversary celebration and a series of limited-time events effectively drive player return and spending growth. Among them, the US market contributed more than 50% of overseas revenue, indicating that the game has formed a certain user base in the local market and has strong payment conversion capabilities.
Overall, the July mobile game revenue growth list was still mainly content-driven. Major version updates continued to drive revenue recovery for mature products, while the placement of new RPG products achieved impressive results one after another in the Japanese and South Korean markets, making it the most noteworthy growth direction this month. At the same time, the overall growth rate of mature categories such as SLG and synthesis is stabilizing, and industry competition is further shifting towards refined operation and long-term commercialization capabilities.
July sailing mobile game download list
Sensor Tower data shows “Block Blast!” In July, it returned to the top of the overseas mobile game download list, and also topped the global ultra-casual mobile game download list in July. By the end of July, the game had accumulated nearly 900 million downloads, and continued to maintain its leading position among ultra-casual mobile games overseas.
At the same time, it is worth noting that more products with in-app purchases (IAP) as the main monetization model are beginning to appear at the top of the download list. Overseas downloads of the mobile game “Tasty Travels” operated by Erhe increased 59% month-on-month in July, and continued to rank at the top of the list, indicating that as content operations and purchasing strategies continue to mature, IAP products are breaking through the characteristics of strong revenue and relatively limited downloads in the past, achieving simultaneous growth in user size and commercial performance.
The simulation mobile game “Top Tycoon” is one of the products with the best download growth performance this month. Overseas downloads surged 197% month-on-month, ranking 10th in the overseas mobile game download list. This round of customer acquisition growth was mainly driven by the Indian market. According to Sensor Tower's Pathmatics advertising insight data, the film's digital advertisement exposure in the Indian market increased 110% month-on-month in July. By continuously increasing the scale of advertising, the organic customer acquisition effect was effectively amplified, and the number of downloads increased rapidly.
The new social party game “Painty Hide n Seek”, which combines color camouflage and peek-a-boo gameplay, ranked 12th in the July airborne mobile game download list, and topped the global social party mobile game download list in July. With a core gameplay that is easy to use and clear visual creativity, the game has a strong communication advantage in short video platforms and advertising materials. After launch, it opened up the Southeast Asian and Indian markets through continuous purchasing volume, and rapidly expanded the number of users.
The mobile puzzle game “Jigsaw Drop”, which was launched in May of this year, also performed well. In July, the number of overseas downloads increased by more than 110% month-on-month, making it the first time on the overseas mobile game download list, and also topped the global Jigsaw (jigsaw puzzle) mobile game download list. Its monthly active users are mainly from the US (14%), Russia (10%), and India (6%), reflecting the beginning of the game's user base in mature markets in Europe and the US. Product innovation integrates puzzles, cards, and drop elimination gameplay, improving level rhythm and strategy while retaining the classic puzzle experience, further confirming that integrated gameplay is still an important innovation direction in the global casual game market.