
Zhitong Finance App learned that on October 22, Chizicheng Technology (09911) released unaudited operating data for the nine months ended September 30, 2026. The company's overall revenue for the first three quarters is expected to record approximately US$927 million to US$948 million, an increase of about 33.8% to 36.8% year over year, with social and innovation businesses growing.

Flagship products continue to expand, and the global layout continues to deepen
For the nine months ending September 30, 2026, social business revenue is expected to be around US$835 million to US$850 million, an increase of approximately 35.3% to 37.8% year over year. The growth is mainly due to the company's continued deepening of its global layout, steady promotion of new market expansion, and continuous growth of its flagship products and overall product matrix through full-link AI applications and refined user operations.
According to the “2026 Global Social Entertainment Index Report (SGC 2026)”, Chizicheng Technology ranked 6th in the Global Social Entertainment Composite Index enterprise list. Under a pattern where leading companies in the global social entertainment industry gather, Chizicheng Technology has ranked first in the industry with its vertical track multi-product layout, continuous optimization scale, and commercialization performance.

Figure 1. 2026 Global Social Entertainment Index Report (SGC 2026) Business List
By product, the social networking platform SUGO has further increased its global ranking. According to SGC 2026, SUGO ranked in the top three of the Global Social Entertainment App Composite Index and became the most advanced product in the Top 10. At the regional level, based on data, SUGO has entered the top 10 iOS social app bestsellers in major Latin American markets such as Mexico and Brazil. The Middle East core market is in the top three iOS social app bestsellers, and many countries in Southeast Asia rank in the top five.

Figure 2. 2026 Global Social Entertainment Index Report (SGC 2026) App List (Composite Index)
The gaming social networking platform TopTop continues to consolidate its leading position in the Middle East. According to SGC 2026, TopTop ranked 2nd in the Middle East and North Africa social gaming app list with a scale index of 3052.7, which is about 3.7 times the 3rd place (820.5), showing that TopTop has widened a significant gap with its followers in the Middle East.
While consolidating the basic market in the Middle East, TopTop's expansion in high-value markets has also progressed. Based on data, in early August, TopTop entered the top 10 free iOS games in Japan. For the Japanese market, which has always been known for its “high threshold,” this performance also shows that Akazicheng Technology's “national replication” style of play is being effectively promoted in the Japanese market.

Figure 3. 2026 Global Social Entertainment Index Report (SGC 2026) App List (Social Gaming)
Meanwhile, according to SGC 2026, SUGO, TopTop, and YoHo products all entered the Global Social Entertainment App Composite Index Top 50, reflecting the competitive advantage of Chizicheng Technology in different segments of the social entertainment industry.
Bloomberg Intelligence recently released a research report stating that SUGO and TopTop are becoming the company's new main growth drivers; if the pace of expansion of the two products to high ARPU markets such as Japan, South Korea, North America and Europe exceeds expectations, commercialization space will further open up.
Since this year, Chizicheng Technology has further deepened localized brand operations, accurately grasped regional market culture and hot trends, and continued to enhance brand influence in various markets around the world. In Saudi Arabia, SUGO used the 2026 World Cup to create a series of topics and interactive events around soccer culture, which successfully resonated widely with local soccer fans. In July, SUGO hosted a Star Night event in Thailand to celebrate the 5th anniversary of the product launch and continue to strengthen community stickiness and regional brand influence.

Figure 4. SUGO launches a series of soccer culture topics and interactive activities
Innovative businesses continue to grow, and multiple business lines are progressing steadily
In the first three quarters of this year, the company's innovative business continued to grow. According to the announcement, revenue from the innovation business for the first three quarters is expected to be about US$92 million to US$98 million, an increase of about 21.1% to 28.9% over the previous year. The increase is mainly due to the rapid growth of the skit business, which the company actively invests in, driven by AI.
The company's short drama platform Playlet focuses on high-paying markets such as the US, Japan, and South Korea, and produces dramas on a large scale around local aesthetics. As the application of AI technology continues to deepen, content production capacity is being released at an accelerated pace, and the boundaries of creativity continue to expand. In the first half of the year, AI-driven single-play launch efficiency increased by more than 60%, supporting global expansion. At the beginning of July, Playlet topped the list of free iOS entertainment apps in Japan, according to point data.
Boutique games are developing steadily, and flagship games maintain long-term operation and profit recovery. With the accumulation of R&D and operation experience, the company's game team's ability to develop new products has also been further enhanced. Currently, the commercialization of the three new games is progressing smoothly, gradually showing the potential for large-scale expansion. Among them, feedback was positive from the launch of the first hybrid monetization casual game. The company's exploration in this category paid off at first, and the commercialization path gradually became clear.
The social e-commerce business continues to deepen in the field of health services, and professional barriers continue to deepen. In July, the PrEP research results completed by Hormonal Health and Tsinghua University were exhibited at the 26th International AIDS Conference. Related papers have been published in journals such as “PLOS Medicine”. At the same time, the AI-driven traffic monetization business has maintained steady operation.
AI applications are developing rapidly, and full-link efficiency improvements continue to be deepened
In recent years, Chizicheng Technology has continued to promote the in-depth application of AI technology and continuously expand AI application scenarios. This year, Aippy, the AI game community incubated by the company, grew rapidly. From July 31 to August 2, Aippy collaborated with Qualcomm (China) to perform at the ChinaJoy 2026 Snapdragon Theme Hall “AI Dream Building”, and debuted at the media preview as the first AI game creation platform open to the media. Aippy closed its first round of financing of tens of millions of dollars in June 2026.

Figure 5. Aippy debuted at Qualcomm Media Preview
Recently, the AI 3D interactive game “Slap Showdown”, a game social networking platform owned by Chizicheng Technology, in collaboration with the physics-native world model company Viggle, was launched, introducing world models into the game's social scene, bringing users a more personalized and interactive experience.
At the same time, the company is speeding up the investment layout of the AI industry, and has successively invested in projects in the fields of world models, AI native game engines, AI interactive games, and AI advertising and marketing, further enriching the AI ecosystem.
Furthermore, Chizicheng Technology continues to advance the deep application of AI in business processes. At present, the company has built an AI technology system covering the full link of production, research, operation, risk control and marketing delivery to promote efficiency improvement and business value creation.
In the marketing and marketing process, the company's intelligent creative production platform Rubik's Cube collaborates deeply with the intelligent marketing platform to establish an efficient closed loop of comprehensive AI from popular model identification, material creation, price adjustment, and launch management, significantly improving marketing efficiency. At the product operation level, the intelligent data platform Siyu continuously improves analytical capabilities, reducing the processing time of some complex analysis tasks from days to minutes; the intelligent design platform KIVI continues to expand design capabilities, further improve the efficiency of virtual gift and UI interface production, and enrich operational activities.
While promoting the deepening of the AI layout, the company is also continuing shareholder returns through buybacks and cancellations. On October 14, Chizicheng Technology completed the cancellation procedure for 4.942 million shares repurchased in August and September. So far, the company has cancelled approximately 17.812 million shares during the year, involving an amount exceeding HK$150 million. Since July, the company has also invested nearly HK$80 million to repurchase shares for long-term employee incentive plans. The board of directors said that the purchase of shares shows that the company is confident in its business outlook and prospects, and will ultimately bring benefits to the company and create value for shareholders.